Let's assume we want to produce five different triangle orders. Depending on the requested quantities, 1, 2 or more impositions will be obtained.
Workflower developed its own die cutting algorithm (the DG-algorithm), whereby orders may be spread over multiple impositions. At the same time, impositions will be split whenever this is cost-optimal. This, is contrary to the classical punching and cutting work, whereby 1 order only appears in 1 imposition, for practical production purposes.
The automatic spread of orders over multiple impositions allows to limit the overproduction drastically. The difference may be an order of magnitude of 6 to 10 percent.
As an example we give the two results for the same case, the first without spreading of orders, and the second with spreading.
The case contains 80 orders and a fixed die cut form of 112 replicas. The result of the normal ganging-engine (without spreading) consists out of 2 impositions and 11.917 sheets (waste not included). The (unavoidable) overproduction is 14,94%.
The result of the DG-algorithm also consists out of 2 impositions, but now with only 11.000 sheets and an overproduction of 6,39%.